#your worldbuilding is bland
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ignus-moth · 8 months ago
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ok so i was thinking about the trope of being sorted into different groups and stuff in media, (those dystopia books, fantasy based on element stuff, the owl house, guilds/classes in games, harry potter) and… what the hell do the houses in harry potter do except draw the line between good and bad?? putting a kid not doing so well with a bunch of other kids that are bullies or not doing so well IS A BAD IDEA
you know what would have been way more interesting?
HOUSES BASED ON THE WAND CORES
unicorn, dragon, pheonix (common, uncommon, rare). but that is only 3, so maybe add in kraken scales (id add that between uncommon and rare) or something so it’s four.
SO harry can still be special boy, phoenix core, but there should be drawbacks and different pros and cons of the cores so it’s not super unbalanced.
Unicorn cores maybe have a better time with aim and control, and as such is good with spells that are ranged or need precision. However the precision means powerful spells are more difficult to cast and requires more practice. Maybe they take an extra class about how to learn and practice spells specifically for unicorn cores.
Dragon cores are more powerful in short bursts, like explosions and such, so prolonged spells are more difficult so require more attention and endurance. The short explosions of energy means they are better for straight combat. The easiest to get used to, despite being the second most common. They have a class for practicing spell endurance.
Kraken cores work best when manipulating large physical objects and mass. Levitation, moving things around, and manipulating shape is easiest. Manipulating anything organic is much more difficult to learn, but ultimately easier. Manipulating the mind is just as hard as usual. Has an extra class about healing, as they are the best healers.
Phoenix cores are incredibly difficult to use, not just skill-wise but mentally. The core stores magic the best but humans are squishy and can’t take that magic very well. It is more powerful but, if used too much, can seriously damage the brain with concussion-like symptoms. It is easiest to loose control with this core and hurt people, so they have a few extra classes on how to control this. Phoenix core spell casters must see a doctor and therapist once a month, and again if there is any incident.
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icewindandboringhorror · 9 months ago
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I have a big google doc thing where I keep track of media and stuff (putting everything in loosely ranked categories), which is mostly just for my own reference so I know what tv shows I've already seen before, etc. and I never really look back through it, typically just a quick "okay, watched two movie in the past 8 months, need to quickly slap them somewhere in the lists. okay. done. save document. exit". But today I was actually reading through some of the old notes and there are like... MULTIPLE places where my comment is basically "It would have been good if it were about elves" or "I wish there was a fantasy show made in this same style" or "It's well made, but I just keep thinking about how I would like it more if everyone was an elf or was in old 1700s costumes" or etc like...... lol.... Most biased media ranking system on earth blatantly made by someone with an extremely hyperspecific range of narrow interests. It'd be like if a food reviewer only had 5 foods they actually liked, so they'd just go to a pizza place and be like "eh, the pizza was okay, but I just think it would be better if it was cereal instead. :/ ...2 out of 10"
#Which.. I mean... I am allowed to be biased because literally it's just for my own personal reference (or occasionall#y to send to friends or something if we're discussing the topic) so like.. nowhere am I saying 'I am the god of perfect taste and these#rankings are objectively the absolute truth and everyone should have my same opinion' or anything#BUT still.. it's funny to me sometimes#'Succession would be 100x better if it had the same cast/character quirks and shaky camera style and#acting choices/weird dialogue and general concept etc. EXCEPT it takes place within an elven noble family or something#managing the family business and everyone is in fantasy costumes now'' like.....okay...... but it's NOT that way..soo... thats not the show#''I like the acting style/general tone of Fleabag but i don't care for any of the characters or any of the subject matter and I wish it was#set in the 1800s and had vampires and was about magic instead'' okay..... again... you are making up an entirely new show in that case lol#OR my other beloved typical complaint ''The concept is good but theres too much plot and action and not enough people just sitting#around doing nothing and exposition dumping world and character lore'' ''this needs more goofy sideplots and filler episodes''#''this Drama was too dramatic I think it should be more lighthearted & people need to sit around doing nothing just being weird more often'#''the Action Movie was ok except for the action scenes - which I skipped through all of- but I liked the costumes and worldbuilding'' etc.#ERM sorry your plot has too much plot. also elves have to be included somehow. bye#BUT SERIOUSLY!!!!!! I literally genuinely believe that any show I like (or even dislike) could ALWAYS be improved greatly by#putting people in fantasy or historical costume/setting/etc... why the FUNK would I want to see bland jeans and cars and cell phones#when I could see elaborate velvet cloaks and fantastical landscapes and interior design and innovative takes on historical or#magical technology or etc. etc. etc. I LIVE in the modern day. I see it all the time!!! BORING! stinky!! boo!!!#ANYWAY... another social divide for me.. People love to bond by discussing media. which is hard when I'm like#'I literally will not watch something at all unless it fits into one of these 10 extremely specific categories which are all i care about i#the entire world''.. I say this and yet I still dislike most fantasy or historical things I've watched lol. ok TWO main criteria then!!#it must 1. be in a different world or time period. 2. be goofy silly. Nothing ever has BOTH. It's always overly serious boring drama action#fantasy/history stuff OR it's comedic lighthearted but with modern day characters... WHY.. anguish and woe and so on..#ANYWAY jhjnk... at least I can make that divide. Some people seem to project their own personal preferences and get really emotionally#defensive if you say you didn't like something - as if the fact that they DO like it is some Objective Truth or something rather than just#opinion/preference based. I can still easily say ''this is well made/well written/acted/good in a technical sense/has a lot of#points of appeal that most people would be drawn to/etc'' and admit that it's a GOOD show probably. I just PERSONALLY think its#bad because my tastes are very narrow. Some things ARE actually made badly but. things are not bad INHERENTLY just bc they dont suit ME lol#Better to recognize/accept whats odd about you and be peacefully aware of it than just being mad at everyone all the time for not fully#agreeing with you even when you're the one with the Weird opinion in that case lol.. I am right though :3 but.. lol... still. i get it
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themanwhomadeamonster · 1 year ago
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me reminding dd players that so much of the worldbuilding and lore is inferred from npc dialogue and their routines and that you really should be paying attention to what anyone and everyone has to say because the series design intentionally wants you to look out for these things rather than just drop it on your lap and that's not necessarily a design flaw that's just their way of storytelling to line up with the game's thesis
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maaaxx · 1 year ago
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I have two more wips that I do not have time for rotating in my brain like a chicken
One is a modern au (im sorry but I love those) where lu ten is still alive and its pretty stereotypical but its how i want it to be and yeah
One is an au where ozai makes an attempt to be a good father (hes not perfect and actually royally fucks up zuko and azula still but he does care about them and love them and stuff)
Anywho you guys should tell me which of these you'd be more interested in
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sweetheartsoldier · 5 months ago
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Tired of stories where the author worldbuilds a whole religion only to chicken out at the last moment by making the main character a skeptic. You mean to tell me that there’s all this richness in lore and culture, but you’ve trapped me with the one person in this society who doesn’t care about it? So bland. I could meet an agnostic easily enough by walking down the street, but your story is my one chance to hear the perspective of someone who follows whatever religion you’ve contrived. You made this whole world; convince me that your character really is from there.
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catcatb0y · 1 year ago
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I'm procrastinating fuck
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ulyuxe · 9 days ago
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In the past fifty years, fantasy’s greatest sin might be its creation of a bland, invariant, faux-Medieval European backdrop. The problem isn’t that every fantasy novel is set in the same place: pick a given book, and it probably deviates somehow. The problem is that the texture of this place gets everywhere.
What’s texture, specifically? Exactly what Elliot says: material culture. Social space. The textiles people use, the jobs they perform, the crops they harvest, the seasons they expect, even the way they construct their names. Fantasy writing doesn’t usually care much about these details, because it doesn’t usually care much about the little people – laborers, full-time mothers, sharecroppers, so on. (The last two books of Earthsea represent LeGuin’s remarkable attack on this tendency in her own writing.)��So the fantasy writer defaults – fills in the tough details with the easiest available solution, and moves back to the world-saving, vengeance-seeking, intrigue-knotting narrative. Availability heuristics kick in, and we get another world of feudal serfs hunting deer and eating grains, of Western name constructions and Western social assumptions. (Husband and wife is not the universal historical norm for family structure, for instance.)
Defaulting is the root of a great many evils. Defaulting happens when we don’t think too much about something we write – a character description, a gender dynamic, a textile on display, the weave of the rug. Absent much thought, automaticity, the brain’s subsconscious autopilot, invokes the easiest available prototype – in the case of a gender dynamic, dad will read the paper, and mom will cut the protagonist’s hair. Or, in the case of worldbuilding, we default to the bland fantasy backdrop we know, and thereby reinforce it. It’s not done out of malice, but it’s still done.
The only way to fight this is by thinking about the little stuff. So: I was quite wrong. You do need to worldbuild pretty hard. Worldbuild against the grain, and worldbuild to challenge. Think about the little stuff. You don’t need to position every rain shadow and align every tectonic plate before you start your short story. But you do need to build a base of historical information that disrupts and overturns your implicit assumptions about how societies ‘ordinarily’ work, what they ‘ordinarily’ eat, who they ‘ordinarily’ sleep with. Remember that your slice of life experience is deeply atypical and selective, filtered through a particular culture with particular norms. If you stick to your easy automatic tendencies, you’ll produce sexist, racist writing – because our culture still has sexist, racist tendencies, tendencies we internalize, tendencies we can now even measure and quantify in a laboratory. And you’ll produce narrow writing, writing that generalizes a particular historical moment, its flavors and tongues, to a fantasy world that should be much broader and more varied. Don’t assume that the world you see around you, its structures and systems, is inevitable.
We... need worldbuilding by Seth Dickinson
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spookygibberish · 2 months ago
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Last year I listened to a worldbuilding podcast that was very queercore hopepunk (2/3 of the hosts were straight...) and I have kind of come to detest the ideology, as well as all these nitty little microgenres. the podcast itself was not bad per say, but it was so utterly bland and the kind of writing advice that almost seems to discourage people from making challenging or transgressive art via prioritization of escapism as the ultimate goal for a fantasy work + the repeated adage that "realism is no excuse". You can set out to make a cozy, fluffy, fantasy world where people never behave in evil ways, are ever selfish or cruel, and never fight over resources and ideology, but if your love for human beings is conditional on human behavior only ever being perfect and good all the time then idk if you actually have much love for human beings at all. it's the kind of advice that encourages easily digestible fluff over all, and if you actually internalize it your never going to get out of it the power to write something like The Dispossessed, Left Hand of Darkness, or Parable of the Sower. is all.
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werewolfetone · 3 months ago
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My demands for the next big thinly veiled british history ripoff high fantasy tv show that gets popular after hotd inevitably ends:
Some sort of wales equivalent and some sort of ireland equivalent in the worldbuilding. I'm sick of worldbuilding where the main country is Just England and maybe some hint of scotland if the authors are feeling goofy... if you're going to make me sit through your world which is obviously just mediaeval britain with the labels filed off I am NOT also watching you pretend like england is the only place the exists again, especially since acting like british history would be even kinda the same without wales or ireland is ridiculous
More accent diversity. once again, there are other places that are not england that exist in the world. and more language diversity I'm not having the whole everyone ever speaks ~common~ shite again
More racial and religious diversity. put black people in there. if the sole significant religion is some sort of bland protestant xianity with catholic aesthetics again I'm killing the hostages
Codpieces
Those slut breeches they wore in like the 1500s that were like the puffier version of short shorts
Lesbian sex onscreen to make up for the fact that I don't think we're getting it in hotd
Ok that's it actually I can't think of anything else
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sumerianlanguage · 15 days ago
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I do a lot of Dungeons & Dragons, and I have fairly regularly used the conceit that various cultures draw from various real-world historical cultures and languages.
There is a species in D&D called "dragonborn". I decided that Sumerian would be a reasonable source for this species (especially given some of the lore associated with this group as having had a major empire in the deep past), e.g. I use names from the Sumerian king list for dragonborn characters. (Dragonborn are humanoids who were created by or descended long ago from real dragons.)
But "dragonborn" is incredibly bland and generic and of course would not reflect their own name for themselves. So I found a Sumerian vocabulary list (transliterated not cuneiform), and found "ushu, ushud" for dragon, and a word for "slave", or "servant" or something like that, which seemed to be interpretable as "lower class born", with a -tud element in the last place. I was way out on a limb here, but I combined the two to make "ushutud", which is at least a lot more interesting than "dragonborn".
So the question is: What would you suggest for a Sumerian noun that has similar meanings and connotations as "dragonborn"?
Thanks!
Hello! I'm not sure what wordlist you're using but it's slightly off - the word I know for "dragon" is ushum or ushumgal ("great ushum"). (Ushu means "caterpillar" or "sunset, eveningtime" depending how it's written, and ushud would mean something like "prayer pasture").
Tud is a verb meaning "to be born" (along with other meanings), and it is used at the end of a few words meaning "born as..." - for example, an amaatud (or emedu) was a slave born (tud) to an enslaved mother (ama), in contrast to someone enslaved at a later point; while an urtud was a type of domestic slave or indentured servant, perhaps one who was born in debt (ur) and would work until the debt was paid off. I could see it being used for "born of...", but my first thought on seeing ushumtud would be that it's a "person enslaved due to having a dragon for a parent".
Instead, the more neutral (and frequently-used) way I'd express this uses dumu, the word for "child" or "descendant", as the root noun. My translation would be dumu-ushuma or dumu-ushumgala "descendant of dragon(s)".
Or a worldbuilding thought - dumu-ushumgala could work as the neutral-to-positive general term ("dragonborn"), while ushumtud can coexist as a derogatory term ("dragonspawn"?) Thanks for your question, and let me know if that works for you!
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wanderingswampbeast · 9 months ago
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Long Post: Why I Don’t Like The Drow
I’ve been ranting about this to a friend on discord (a lot of points I make will come from him) but I’ve finally figured out what my issue with the drow is outside of inherently evil groups being dumb.
The drow are boring. Drow lore is less of a dive into a unique culture and more of a list of fucked up things they do. Like, I cannot name a single interesting aspect of typical drow society that does not directly involve murder, sexism, or slavery, or Lolth. And even then, most of those things are written about in an incredibly bland fashion with them.
The Drow don’t really have much depth to them, and are just kind of evil for evil’s sake (or “because Lolth said so”). They do slavery, but the only real purpose of doing slavery for them is “because Lolth said so”. It isn’t for cheap labor, it’s to be more evil. They betray each other purely because that’s what evil people do. They’re misandrist, not for any real societal reason, but because Lolth hates men. There’s none of what would make slavery an interesting topic or story element, no justification for why they should be allowed to commit one of the worst injustices possible, no real economic reason for it. They just do it because Lolth says they should, and from a writing perspective it hammers home the fact that they’re evil. They aren’t evil because they enslave and murder, they enslave and murder because they’re evil, if that makes any sense.
Them being written as comically evil as they are also hurts them from a worldbuilding perspective. They’re so reliant on slaves for menial labor that the lower class of their society struggle to get jobs. Drow culture so obsessed with betrayal and dumbass house wars that even when actively under attack from the outside they sabotage each other. They’re so decadent that their buildings are held up with magic and semi regularly collapse when a spell fails. To put it bluntly, drow society feels like one that should have collapsed in a few centuries, which, funnily enough, is way longer than D&D elves live.
Their culture being so monolithic also makes writing anything about them difficult. Every drow antagonist is going to have near identical motivations, methods, and ideologies as every other drow antagonist. Every drow protagonist is going to ultimately feel very similar to Drizzt, because leaving their fucked up society to become a do-gooder is such a common backstory element that they added a whole extra god just for doing that. In fact, you can divide 90% of drow characters from any official materials into these categories:
Manservant
Ambitious male, usually a wizard (5 bucks says he has long hair and a widow’s peak)
Dommy Mommy Warcrime Woman
Drizzt Do’Urden or one of his many duplicates
Self-loathing and/or resentful Drider
And finally, their existence almost purely to be humanoid enemies you can fight at nearly any levels is just kind of lazy. This is a problem that I have with the “evil races” of a lot of fantasy but having a group that’s evil by birth just feels like an excuse to not have to write actual motivations for your antagonists. It’s the difference between “go attack this camp of soldiers because they’re part of the SkullMurder army and their general wants to use our land to build a dread fortress” vs “go attack this camp of soldiers specifically because they’re drow/goblins/orcs/the dreaded peepee-poopoo folk”. Using stuff like this just feels like an excuse to not have to write an actual antagonist since it comes pre-written in the group’s lore. This has the side effect of whenever such a group is the antagonist of the plot, the players or audience know near exactly what to expect. The orc is here to conquer, the goblin is here to steal, and the drow is here to enslave or do some dark ritual.
I’ve legitimately heard people say “well if XYZ can’t be inherently evil anymore, who will we use as bad guys?” It’s very simple: whoever the fuck we want. Write an evil queen, or a scheming wizard, or an underground slave trade network. For God’s sake, anyone can be evil, you don’t need to tie that to a specific ethnic group and write it as “they’re just like that”. Write an actual character for your antagonist.
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katyspersonal · 7 days ago
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You are so right about Malenia fans. They constantly mischaracterize Radahn and when you say anything good about him they come down on you like a rabid dog.They have a discord dedicated to Malenia and they act collectively on Twitter, No Radahn fan acts this crazy.
What makes me even more bitter is that I am a fan of Malenia too! Both of the twins, actually, but her more! Don't let that surprise you, there is a multitude of reasons why I do not openly post about my blorbos 24/7 like normal fans of anything or anyone do, and instead look like I am ONLY after story/worldbuilding in general xD
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Not being able to socialise with "my" type of fans is kind of hard (ok that's a lie, I became severely asocial since spring 2024 anyway). And yes, it is something I see particularly about female characters or yuri ships! I like this female character? I like this yuri ship? So do these lovely people who constantly post hate, spread toxicity, throw buzzwords such as "media illiterate" or "misogyny" every time they have to hear anything even slightly different from their preferred puddle deep girlboss/cottagecore vision, take adding nuance to a male character involved in their story as a personal attack and generally act elitist and take PRIDE in making fellow fans uncomfortable and discouraged should they be deemed "weirdos". And don't forget how self-vindicating they act should someone speak against this behavior! Why fans of male characters don't act like this? Why fans of yaoi or male x female ships don't act like this? Miquella is absolutely unprecedented case of a male character causing this behaviour too, on the virtue of both being "just a baby" and being involved with Malenia, of course!
The girlboss cottagecore tragic sapphics squad is just bad. When they get bored of making a scene about "fighting misogyny" by making the fandom a worse place, they start eating their OWN. There is that lesbian who likes Finlenia who posted multiple vents about how upset they were that fellow fans of this ship treated not shipping it as lesbophobia. There is my ex mutual, also a lesbian and a huuuge Malenia fan, who admitted feeling UNSAFE about NOT shipping Finlenia. *shakes u* UNSAFE!! UNSAFE about shipping preference! Do you UNDERSTAND how insane it is??? UNSAFE!!! Bullying Radahn fans who demand that he is treated with nuance and attention just like other characters instead of being written out like "sexist redditors mascon", is not enough. When they do manage to discourage his fans out of their "proper and media literate circles". They start. EATING. THEIR. OWN. 🤦‍♂️
Anyways get bad faith bland Radahn "portrayals" out of your system and read this incredibly based mini-essay by @heraldofcrow about Radahn instead ( x )
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mr-damian-s-power · 2 months ago
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Sorry I did not mean for this to be this long.
I have two, both relating to the worldbuilding. This one is about how the visual aspect fails and the other is the written aspect, but they boil down to this: The Boiling Isles is the most bland, boring ass ‘dark’ fantasy world I’ve ever seen.
First off, even in the background it never really feels like fantasy world, maybe just a historic district with Halloween decorations.
The woods are just regular woods in autumn, Bonesborough is just a standard medieval/renaissance town with some eye and teeth iconography. The only time I felt we were in actual fantasy world was that brief scene in Latissa, the buildings look like they’re made of flesh, there’s pustules acting as street lights, the overview shots are far more natural and feel like they belong in the environment. The colors are dark yet vibrant, and it gives off a spooky, kind of Halloween-Town feel. I love that!
But we literally spend 98% of the time in Bonesborough, whose colors are predominantly shades of muted blues, grays and whites, and overall it feels too empty and tidy, like it’s not really a place where people have lived and worked for centuries at the very least. Yeah it has doors with eyes on them or roof races in the shape of teeth, but imho, they showed that one shot in the first episode and never lived up to it again, only harking back on it slightly for occasional ‘character observing the area’ shots.
Honestly I thought the Collector-controlled Isles were far prettier and more fantastical. Part of this I think is due to the artstyle, especially with the character design, bold, vibrant colors work better. And a lot of scenes just have such cold, impersonalable backgrounds. They don’t even have to be some eye-bleeding color explosion, just…not gray. There are some cartoons that have gray and muted backgrounds but they work with their art style.
And the woods aren’t much better. We seemingly only get ‘oh right, dangerous fantasy world would have scary woods’ when it’s plot convenient, but otherwise? It’s just more muted colors in a honestly pretty sparse forest. They apparently originally wanted far darker colors but it melted together too much so they opted for ‘bloody red’. I’m sorry but go look at the woods and tell me in what world is that a crimson color?
I know there’s a lot of crap that goes on behind the scenes and that with backgrounds and environments it’s especially difficult because you don’t want to muddy it up or distract the audience but I think that Latissa is a good example of how to do it right, it’s simple yet feels like it’s it’s own place with history and environment. Just a few bolder colors, make it more cramped and claustrophobic, that kind of thing.
The other thing with the environmental storytelling part of it is Dana took inspiration from Heirymonous Bosch’s paintings of Hell and illuminated manuscripts, and I just don’t get the feeling at all with the Isles we see for the majority of the show.
The second of far more agregous in my mind.
It’s seemingly stuck in the middle of wanting to be ‘like Earth but with magic’ and ‘ooh look at how different and inhospitable it is!’ For a world that’s supposed to be filled with monsters that will kill you for breathing and just stepping outside is risky to your life, the characters seem able to galavant about both civilization and wilderness without a care.
We get all these little asides in the first season about how they have boiling rain, skin-eating fairies, etc, but pretty much never factor into the story, and when they do, it’s either easily brushed off or used in the stupidest way. *coughBelossdeathcough* We have characters mock Luz and say she’s not strong enough to handle it, and even ignoring any Mary-Sue claims Camilla seemed to have no trouble with the more dangerous Collector Isles when she had nothing but a bat. When taking Luz’s OPness with sticky-note magic, it really neuters the dangers of the Isles, because it seems that half of the problems can be solved by being physically strong or clever with no magic required.
I am more forgiving of this, but the magic, especially near the end, went kinda off the rails in some aspects in power scaling, but also didn’t really stuck to the cooler concepts of that.
Abominations went from just creating and controlling golems to being able to craft anything with the material, yet we don’t get to see anything really big or flashy or even practical, Darius’s goo-form appears twice, making weapons or shields only happens a handful of times and it’s very quick and forgotten about(imagine if Amity went full on Mecha with abomination goo in the finale).
Bard magic can do completely OP things like control someone’s body like a puppet or change the molecular structure of something(put a pin in that) yet in the finale Raine just keeps flicking their bow across the strings to send out energy blasts and doesn’t use it to try and control things and sabotage Belos.
Illusion magic is able to dip into Oracle magic a bit and see memories, we even get a shot of Gus seeing Belos’s entire backstory yet this is never used or mentioned outside of Gus knowing Hunters a grimwalker. Even without that we see Gus can craft gigantic, in-depth illusions that can confuse and pyschologucally harm people, yet he never does this after Labyrinth Runners.
Plant magic, which in a fantasy world like the Isles would mean a number of poisons, toxins, and man-eating plants are at your disposal, and Willow’s only move is…vines. Granted, vines that seem indestructible and are able to take down things that likely wouldn’t be vulnerable to vines, but still…vines. (Which are also green despite the plant color of the Isles being red and it could e been a cool little aside for both Luz and the audience having to get used to seeing red for plants but oh well)
And the others…we don’t care about. The closet one is potions that seem to cover a wide variety of magic types(scrying potion-Oracle, Eda’s potions-Healing)and don’t need magic to do but whatever, why have Eda use her Potions upbringing to supplement her lack of magic when she can turn into a harpy and fly and..that’s kinda it.
Magic also supplements as variety of things, such as technology, and honestly? Not the biggest fan of how that was used just to give our quirky teen protagonists phones and computers-that they don’t even use that often so I don’t get why they were necessary except for ‘haha that Instagram right? Sooo relatable!’ It’s there just for asides and making the world confusing. Like how we can seen scrolls being used in Thems the Breaks, 30 years prior. Yet they seem to be only used for Penstagram, which also apparently only got updated to 2.0 during the second season, so what were they being used for before? And why is Penstagram so established if it’s that new and scrolls were used for other things before? I mean, as background jokes they used searching up disinformation and conspiracy theories and had characters not recognize any media site or conspiracy theories when using the Internet, so it might be a case of wanting their cake and eating it too.
Which is another issue that I can’t stand in isekai/other world type media. Regular human/person growing up it’s a regular human is able to reconfirm e the fantasy version of something, yet their mythical friends can’t understand that a car is like their horseless carriage.
Luz can catch on to the fact that scrolls and crystal balls are just our phones, computers and televisions but from a Halloween display, yet the witches can’t even tell what a shoe is (when they are 99% humans with pointy ears), or when one was made of mud. They refuse to accept animals or concepts that have the most basic information and dismiss Luz, like seriously, how hard is it to figure out what a paper clip is? Or that opposum are real when you know that animals like raccoons exist? Or the most annoying, there is a thing called a crow phone. We hear them call them ‘crow phones’ several times. But when Amity went to Willow for help about Luz? ‘I don’t know what this…pho-oo-on is?’
It’s done only for jokes and yeah it’s not supposed to be taken seriously but all it does is make the witches and demons seem incredibly stupid. Seriously Belos probably didn’t have to put that much effort into his campaign because apparently the residents of the Boiling Isles will accept literally anything at face value(didn’t even use that to make a point on propaganda smh).
This extends beyond the witches’ mental capacity and into ‘what exactly is this world?’ They don’t have technology above some steampunk blimps and automata, except for when they do because how else do they have modern western clothes like t-shirts and sweats? You can’t even say ‘oh it came in through a trash slug’ because Eda can literally customize and order t-shirts. In the literally the same episode, we see witches referring to the ‘four humors of the Titan’, which many people took as an idea that they have very limited medical and scientific knowledge, like no further than the 1600’s…only for Raine to be like ‘I changed its molecular structure!’ And it’s like what? How do you know what molecules are, or how to use your magic to change them in a way that just improves taste? You guys can’t figure out what a cheese grater is but you know about molecular properties?
Honestly I’d rather have a fantasy world just have phones and cars but they run on magic than this, because at least I don’t have to wonder how they know all these common modern ideas yet can’t figure out an umbrella even when someone tells them point blank.
Yeah, maybe it’ll be harder to explain an umbrella, but it’s not like the world tries to make any sense with he boiling rain thing. In fact, pretty much everything in the natural world in the show doesn’t make any sense because right when you can excuse it as ‘total fantasy, rule of cool’ it throws in something that kinda ruins it. In the case of the boiling rain, that’s not how boiling water works at all. I saw someone suggest it just being ‘stomach acid’ from all the titans’ giblets leaking into the sea, but even if we do that ‘it’s magic’ explanation of clouds heating the water up before it rains, it still has the thing of ‘if this is such a common thing, than why is anything vulnerable to it?’ Like the flora evolved and grew from the Titan, yet it doesn’t have natural protections against the rain? That leaf that Eda, Raine and King use in the finale seems to hold up fine so why isn’t all flora like this, or at least have it be part of their life cycle? On further note, why isn’t every building infused with a rain protection spell? Why isn’t there building material made to be rain resistant? Why does Eda have that magic barrier umbrella when we’re first introduced to it and never see it again. In fact, why isn’t that a thing? They have mass-produced clothing merch and stress toys yet they can’t make a push-to-activate protection spell for commercial use? It would’ve been cool to see how witches adapted and changed to the hostile environment, and far better than ‘lol like our smartphones’.
The ‘because magic’ excuse is also lame because it doesn’t even go that far or use it for crazy environments. Like the Titan is the size of Vermont, which is huge for a living being, but it is so tiny in the show. Apparently the Titan is based off of ‘the Earth is a corpse’ motif in several real mythologies but those corpses are far, far bigger, so big you can’t even recognize that it is a body. Yet several times characters get across the isles in minimal time, covering distances that shouldn’t be possible-not just in air, but on foot too. How did King and Steve get around the entire Titan in a motorcycle(even though the most advanced vehicles were steampunk airships) on dirt and cobblestone roads? How can something the size of Vermont(for reference, that’s about the size of Sardinia and Sicily and twice the size of Jamaica)be viewed in its entirety from a bird’s eye view and close enough off-shore that individual buildings can be seen? Or that it’s big enough to sustain several different biomes that are alluded to(but never seen)including a desert?
Then in the finale it’s big enough to reach into space from a prone position…yet we also see that the world is a globe. So these creatures, who were numerous and loved food, lived on a planet that was so small compared to them that they could reach into space by laying g flat and extending their arms straight up. This would’ve been a great spot for pure ‘because magic’, like the entire realm is a giant flat plane that eventually just falls off into nothingness and above the sky is like celestial heavens, but apparently not!
Also despite the fact that earlier it was stated that all landmass is made up of Titan carcasses there apparently was regular land just off shore, so close that the Titan is nearly touching it. Which from how much of the isles can be seen from just off-shore makes you wonder how nobody ever noticed that land or went over there.
There’s a lot of other things, like how abominations was said to be a good career path yet we don’t see evidence of that outside of Blight Industries which seems to be very exclusive, or that the ‘authoritarian’ government is completely laughable, but overall the isles feel like a bunch of people say around, said ‘hey wouldn’t it be cool if?’ And then added it in without any thought. But then both the show and fandom act like every aspect is some never-before-seen, not-like-other-shows star when it can’t even decide on its tone for the main setting.
You know, I was talking about this issue with a friend not too long ago. The Demon Realm loses its 'edge'. When it's introduced, they wanted to make it out like it's a dangerous place to live. There are vicious monsters around every corner, vegetables run away from being eaten, people have no qualms with harming or even killing children. Bump doesn't step in to stop Boscha from bullying Luz because it 'wasn't fatal' or something. So they clearly want to set this place up as a 'survival of the fittest' World.
But then, if they kept it this way, it would interfere with the story. You see, the Demon Realm is supposed to be a world worth saving, and the way it was initially presented isn't really that. If they kept everyone how it was, would the Day of Unity really have been THAT bad? "Hmm, is it really that bad that a bunch of bloodthirsty psychopaths are going to die?"
To achieve this, they had to really 'neuter' the Isles. Now, later in the series, a lot of the danger is just gone. Characters walk around willy-nilly with no threats around them. Where's the Witch-eating furniture? Where's the Boiling Rain? The monsters? Painbows? Gorenados? Where did they all go? Having your cake and eating it! This show's mantra!
Amphibia does a better job selling a dangerous world IMHO! There's a monster around every corner and the world is quite inhospitable, but the people are resilient and make due.
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Ugh, yep! This is a world with 'magic technology', but the characters are still stupefied by our normal tech. This would have made sense if the Demon Realm were a low-tech medieval world, but it isn't. They want the characters to have magic phones, but still go "durr, what is this 'phone' you speak of?" It really does make the Witches look stupid if anything!
Owl House has plenty of issues with its worldbuilding! We could be here all day discussing them!
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adobe-outdesign · 8 months ago
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Is there a pokemon you haven't reviewed that you're really itching to? Maybe one that bothers you a lot? I'd love to hear about some of your least favorites
(I'm pretty sure I've reviewed all of the Pokemon that I don't care for already, and it's not that big of a list to begin with. That said, I'm doing the Grimer line for this one because I don't care for the originals that much, even if I love the Alolan forms.)
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Grimer... is kind of boring, if I'm being honest. Slime monsters are a classic in fantasy and RPGs, and you can see a lot of different takes on them across the board. The beauty of a slime monster is that they don't have a solid body, so you can do whatever you want with the design.
Not only do we already have a slime monster in Gen 1 in the form of Ditto, but Grimer is pretty standard. It's a blob with arms, a wide open mouth, and big eyes. Color-wise, it's pure purple to represent its poison type with no details on its body. (For the record, I thought this line had stripes for years, which would've made them a bit more interesting, but the 3D models confirm that the stripes are shading.)
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What I do like about Grimer is that A) the expression is kind of fun, especially in the earlier sprites, and B) it does have some great lore. I love details like how it dies if there's not enough trash and filth for it to eat, and how this has caused them to slowly become endangered because the Pokemon world has been cleaning up its pollution. It's good world building, and adds some much needed interest to the line.
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Ultimately, while I find Grimer pretty bland, Muk is really what kills the line for me. There are so many things you can do with a pile of slime, and all the line does is... get bigger. It does change its eyes, gain a strand of slime over its mouth, and loose an arm (or rather, the other arm is merged with its body). The shape of it is kind of nice, and I like the mouth even if the eye is a bit of a downgrade, but overall it's about as uninteresting as an evo as you could get.
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All that said, while the Kantonian version of these Pokemon don't do a lot for me, the Alolan regionals knock it out of the park. My main complaint was that the original line felt very standard, so Alolan Grimer imminently works on fixing this by making the body green (also clever as it's another toxic color, as well as a standard slime color) and giving it a blue tongue with a bright yellow mouth outline and two small teeth (actually crystals). Some black accents around the eyes help them pop a bit as well. This instantly makes it stand out a lot more.
The reason for this change is that the line now feeds primarily on chemical waste instead of regular waste, having been introduced to Alola to deal with their trash problems. Once again, great worldbuilding!
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And if Alolan Grimer wasn't enough, Alolan Muk improves on the line even further by massively changing the design. What was one yellow line around the mouth is now four different colors, (yellow, green, blue, and pink), which are incredibly bright. Under normal circumstances they'd look clashy and garish, but they work perfectly when used to represent chemical poisons and the like. It's also nice that the line actually has stripes after all these years, and they ripple in its animations, which is even cooler! (The blue stripes don't move, which is odd, but I digress.)
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And in addition to that, Alolan Muk expands on A. Grimer's little "teeth" by including more crystalized poisons all over its body, giving it a jaw full of jagged, uneven "teeth" and "claws". The line went from being way too similar and fairly standard to incredibly distinct and unique. It's basically a perfect example of how regionals can be used to improve on older, plainer designs.
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Overall, the original line is harmless but pretty par for the course. The Alolan versions are a big improvement all-around and a much appreciated addition to the line.
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danaedanette · 6 months ago
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About racism in ACOTAR
I hate the expression "lesser faerie". It's really horrible to name entire species like this, and more so to call them "lesser" to their face. Plus, we already know that you're racist and arrogant, it's in your name : High Fae. We get it, you're better than everyone else, blabla. No need to overkill it and call others the "lesser" beings, it's insensitive and frankly, if we think about it, it can also come across as insecure. "I'm a HIGH FAE I'm BETTER than you, you're LESSER" yeah yeah, we know.
SJM did not think real hard about this and it's sadden me, because writing about fae is really about limitless opportunities. Faes have some rules like no lying, or the time in fae realms is weird, and some others (and we all know that SJM followed and respected exactly zero of those rules). But as with their appearances and their powers, writers can go crazy and do almost anything they want. And we have SJM, renowned all around the world for her ACOTAR series and her fae writing, and what does she serve us ? Bland ass character. The most human looking her fae are, the most powerful they are. The most "high". Like, not only her faes are raging misogynists, they're also racists. We want escapism, not a carbon copy of our own world with a pinch of glamour
Also, I want to talk about Cassian. Now, we know that Illyrians are considered with contempt by about everyone, so I won't bother pulling quotes from the book. We also know that Cassian, as a bastard, know what it's like to be rejected and hated for something he has no control over, here, his birth. He was just born this way, exactly like "lesser faeries" are born this way. And yet, all Cassian has to say on the matter is : "and we're not lesser faeries, though some try to call us that. We're just — Illyrians". (ACOMAF, chapter 16 page 151) Maybe he doesn't mean anything but it's just feel so... condescendant to me. I feel like there is a subtext of "we're better than lesser faeries" in his phrase.
So. I guess there is no real point to this rant except that SJM is a shitty author. She can't name a specie (or rather, specieS, plural) "lesser faeries" and just leave it there and expect the readers to merrily keep on reading about Feysand fucking in the sky. There is so many issues with using the name "lesser faeries" that need to be adressed. And I genuinely think that SJM just didn't understand that there were issues in using this name in the first place. It's kind of impressive having so little thoughts about your own worldbuilding and about the words you're using when, you know, you're a writer.
So... yeah. If you have thoughts about it, I would love to exchange !
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inflammatoryfandomblog · 1 year ago
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Why is the worldbuilding in ATLA more cohesive than in TDP?
because the writers actually remember it as a context for its story and characters.
........... ok more elaboration.
the worldbuilding in ATLA and TDP is very similar in the respect that they have color-coded elements where each "nation" has each element. in both series the color-coding exists to make each group obviously and immediately different.
in ATLA the cultures deeply matter to the characters and story. as early as the first episode you see hints about the culture of the water tribe from katara and sokka. you know sokka has put this immense pressure on himself to be a Warrior and his sexism is partially an outgrowth of that. katara is fascinated by waterbending and her culture but there are no resources for her to learn because of the war, and you immediately get the idea she's also hoisted on a "mom role" from a very early age. all of this reinforces the patriarchal standards of water tribe culture and also the fact that they're impoverished thanks to the war. the characters would not be the same if you transported them to a different setting.
like some of the dialogue can be clunky and the entire conceit of the world is obviously kiddish ("fire nation" "water tribe" "earth kingdom" "air nomads" is not going to win any realism of the year awards.) but it's a very effective introduction to these characters and ties them explicitly to the setting.
in tdp it matters fuck-all. rayla is a moonshadow elf and the effects of their honor culture are clear on her. out of all the characters i'd say her, runaan, and ethari are probably the most developed in the aspect of "the setting should inform the characters." yes runaan and ethari are shitty parents but honestly like what would you expect from an honor culture society where one party is an assassin who allowed rayla to become one thanks to her guilt complex, even when ethari expressed doubts?
this is basically thrown away to tell her "oh dw all your parents (dads + bio parents) are all Good and Did Nothing Wrong." they also scrub away all of her flaws that she exhibited in the first season, or really anything that might make her seem like a "bad person." the moonshadow elves are just scrubbed to be Vaguely Good Guys With No Problems And Whose Choice to Ghost a Teenager Must be Respected (finger wag from the writers.) this could have been genuinely compelling drama for rayla. the setup is there. but they just forget about this stuff i guess.
how about callum and ezran? how does the culture of katolis or indeed any of the human kingdoms rub off on them? does their culture actually inform anything they do? i mean besides the fact that the human kingdoms aren't magical because of dark mage lords eating magic or whatever, which, by the way, the idea of dark mage lords doing this is like. in supplementary material and there is 0 indication of it happening in the actual show. do they have a particular culture or perspective at all? does even something as simple as the fact that they are princes and might have some differences with the common people ever come up? no. they're just bland POV characters who are high-minded to a kind of absurd degree. their context is very clearly supposed to be "Normal." which isn't a context at all because nobody's context is actually Normal. it should be normal to the character, but a grave mistake for the writer to treat it as such.
with the elves it's a little better but still not great. they have at least thematic set-up but moonshadow elf culture is the best of them, which isn't saying a whole lot. what exactly is the relationship between the dragons and the elves for example? who knows!
the writers frequently forget that their characters are situated in a particular situation in a particular world. i mean my favorite example to throw around is the time one of the writers said (on twitter) that khessa's comment to janai ("have fun with your pet") was meant to be a tease about their relationship. and that's insane to me. "have fun with your pet" does not work as a cheeky little tease when you are talking about a pow who's afraid for her life and you are a cruel monarch that tortures people for funsies? like this is khessa endorsing SA if you decide to take the show's context with any level of seriousness. this isn't a coffee shop au? this isn't a high school au? this is supposed to be a high fantasy with actual stakes that addresses Deep Themes? the context to a situation that these hacks themselves wrote should matter?
etc. etc. xadia does not feel like a real place because the setting is completely disconnected from the characters, and only matters to the story insofar as "wow look at this Cool Place you will find your Macguffin in!" It's just about worse in every way even if on the surface it may appear to contain """nuance."""
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